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Shockwave Demo Shockwave
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Jeu de la Vie
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The Legend of Zelda
Zelda Breakout
 
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3D Lingo Pogopixels - Widgets, Flash and Web Applications

Shockwave Zelda Breakout

This is a kind of breakout game in the world of Zelda. There are a total of fourteen levels to beat, the possibility to use various objects and to save your score. The sprites and sound effects come from A Link to the Past; I have downloaded them from various websites including this one, this one and this one.


Shockwave "The Legend of Zelda : A Link to the Past" demo

A small demo to test Imaging Lingo capabilities and to learn tile-based game basis. I've tried to copy the collision handling closest to Nintendo's game but it's far from being perfect! The map editing is done using Barry Swan's great Tile Level Editor.

Lancer le jeu


Shockwave Game of Life

John Horton Conway's "Game of Life" in Shockwave 3D:

"Lauch the game"

Download the executable (1 Mb) (it might be slighly faster)

The Director file (1 Mb)


Shockwave Tree

A simple demo that generates random trees. It's not finished so it's quite slow and there's no leaves in the trees.

"Launch the demo"

The Director file (700 Kb)


23/05/2003 - counter